﻿using System;
using UnityEngine;

namespace SkySwordKill.NextEditor.Boot
{
    public class Bootstrap : MonoBehaviour
    {
        public const string EDITOR_VERSION = "0.2.0";
        private void Start()
        {
            // QualitySettings.vSyncCount = 0;
            // Application.targetFrameRate = Screen.currentResolution.refreshRate;

            // try
            // {
            //     ModMgr.I.Init();
            // }
            // catch (Exception e)
            // {
            //     Debug.LogException(e);
            // }
        }
    }
}